Planning · Phase 115 gate

Phase 115 decision gate

Select the next major production step after interactive /game wave.

Phase 115 decision gate

Choose the next major production step — production-heavy paths need readiness v2 and acceptance evidence.

Close readiness v2 gaps

Mobile pass and handoff polish before auth or multiplayer spikes.

Readiness v2 →
  • A. Local game polish

    More /game UX — still offline.

  • B. Minimal auth · production-heavy

    Identity spine — readiness required.

  • C. Server persistence · production-heavy

    Hosted snapshots — privacy plan required.

  • D. Private live rooms · production-heavy

    Salon invites with transport — high risk.

  • E. Multiplayer transport prototype · production-heavy

    Network behind adapter shape.

  • F. Rules fidelity · production-heavy

    Engine depth with explicit boundaries.

  • G. Premium / luxury polish

    Rose Medallion table pass.

  • H. Official card / licensing plan

    Counsel + IP posture.