Planning · Phase 115 gate
Phase 115 decision gate
Select the next major production step after interactive /game wave.
Phase 115 decision gate
Choose the next major production step — production-heavy paths need readiness v2 and acceptance evidence.
Close readiness v2 gaps
Mobile pass and handoff polish before auth or multiplayer spikes.
Readiness v2 →A. Local game polish
More /game UX — still offline.
B. Minimal auth · production-heavy
Identity spine — readiness required.
C. Server persistence · production-heavy
Hosted snapshots — privacy plan required.
D. Private live rooms · production-heavy
Salon invites with transport — high risk.
E. Multiplayer transport prototype · production-heavy
Network behind adapter shape.
F. Rules fidelity · production-heavy
Engine depth with explicit boundaries.
G. Premium / luxury polish
Rose Medallion table pass.
H. Official card / licensing plan
Counsel + IP posture.