Planning · multiplayer readiness v2
Multiplayer readiness gate v2
Checklist after /game strengthening — backend deferred until blockers clear.
Multiplayer readiness v2 · local play strong
Backend, auth, and realtime stay deferred until this gate shows no blockers and product selects Phase 115 path.
Backend remains deferred until gate clears.
/game start-to-finish · ready
Local acceptance harness + transport path
Open →Transport equivalence · ready
Phase 104 smoke — direct ≡ transport
Game persistence · ready
Resume + Improve handoff — browser-local
Open →Private table handoff · ready
Routes into /game with local context
Open →Mobile / tablet pass · partial
Touch targets + collapsible ledger
Open →Auth decision · deferred
Planning-only — see auth-decision route
Open →Server persistence · deferred
Planning-only — slice catalog exists
Open →Reconnect plan · deferred
Architecture doc — not implemented
Moderation / privacy · deferred
Policy worksheets — no live moderation