Internal · feedback freeze
Feedback readiness freeze
Formal stop on feature work until serious-player sessions complete and notes enter evidence-backed triage.
Freeze active
Feedback readiness freeze · active
Product surface is frozen for feature work until serious-player sessions complete and notes are triaged.
No Phase 80 production-heavy implementation until real feedback is collected, triaged, risk-reviewed, and entered into evidence-backed refinement.
Recorded 2026-05-18T20:00:00.000Z
Routes to demo
- /Home
- /onboardingOnboarding
- /playPlay
- /solo-tableSolo table
- /improveImprove
- /byocBYOC
- /private-tablePrivate table
- /expert-tableExpert table
De-emphasize in sessions
- /multiplayer-architecture · Multiplayer architecture
- /auth-decision · Auth decision
- /server-persistence-plan · Server persistence
- /decision-gate · Decision gate (build options)
- /progression · Progression XP
Known non-goals
- Multiplayer transport or live invites
- Auth accounts or cloud sync in v1 rehearsal
- Official NMJL card text or scoring proof
- Tournaments, wagering, or league brackets
- Rankings, leaderboards, or esports language
Known limitations
- Rules fidelity gaps documented in rules-fidelity matrix
- BYOC and coaching remain advisory only
- Local snapshot persistence only — clearing site data resets progress
- Computer guides are deterministic rehearsal recipes, not human opponents