Internal · feedback freeze

Feedback readiness freeze

Formal stop on feature work until serious-player sessions complete and notes enter evidence-backed triage.

Freeze active

Feedback readiness freeze · active

Product surface is frozen for feature work until serious-player sessions complete and notes are triaged.

No Phase 80 production-heavy implementation until real feedback is collected, triaged, risk-reviewed, and entered into evidence-backed refinement.

Recorded 2026-05-18T20:00:00.000Z

Routes to demo

  • /Home
  • /onboardingOnboarding
  • /playPlay
  • /solo-tableSolo table
  • /improveImprove
  • /byocBYOC
  • /private-tablePrivate table
  • /expert-tableExpert table

De-emphasize in sessions

  • /multiplayer-architecture · Multiplayer architecture
  • /auth-decision · Auth decision
  • /server-persistence-plan · Server persistence
  • /decision-gate · Decision gate (build options)
  • /progression · Progression XP

Known non-goals

  • Multiplayer transport or live invites
  • Auth accounts or cloud sync in v1 rehearsal
  • Official NMJL card text or scoring proof
  • Tournaments, wagering, or league brackets
  • Rankings, leaderboards, or esports language

Known limitations

  • Rules fidelity gaps documented in rules-fidelity matrix
  • BYOC and coaching remain advisory only
  • Local snapshot persistence only — clearing site data resets progress
  • Computer guides are deterministic rehearsal recipes, not human opponents